Michael Jordan
GAME DESIGNER and AI/GAMEPLAY PROGRAMMER
SUMMARY
I am a Game Designer and Gameplay/AI programmer with nine years of programming under my belt, graduating from Media Design School in mid-2022 with a Bachelor of Software Engineering in Game Programming. I am primarily interested in joining new or existing teams on long-term game development projects. I am also available to freelance or consult on smaller projects, including debugging and plug-ins.
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I have been playing games since my first console, the PlayStation, when I was around five years old, and have been aspiring to create games ever since. I began to learn coding in Visual Basic as a part of the first-ever Innovations Club at Avondale College, which introduced high school students to coding. Since then, I have significantly increased my coding knowledge using independent projects and projects assigned during my tertiary training.
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I can utilise various programming languages, including Java, Javascript, C, C++, C# and Swift, with extensive experience using GitHub as source control. I am familiar with various agile project management practices, including scrum workflow and Kanban planning. I can use MySQL and hold API experience in Discord.net, Discord.Js, OpenGL, and Box2d.
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I created the games presented in my digital portfolio using C# and Unity3D. Although not published here, I am additionally familiar with C++ and Unreal 4 from older or unfinished projects.

EDUCATION
Media Design School Jun 2019 - Jul 2022
Bachelor of Software Engineering, in Game Programming
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Auckland University of Technology Mar 2015 - Nov 2019
Bachelor of Science, in Computer Science
SKILLS
Proficient:
C++, C#, Unity 3D
Advanced:
Unreal Engine 5, Mathematics, Microsoft Office, Discord.net and Discord.js API
Moderate:
C, Javascript, Java, Swift, SQL, Android Studios, OpenGL, Box2d
Contact Me
FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS