AI and Gameplay Programmer
Michael Jordan
I'm an Auckland based programmer, who is passionate about AI and Game Design.
Latest
Work
Game Designer, AI and Gameplay Programmer
A rogue-lite, adventure game where the player explores and fights enemies. A final year production with a team of seven over one year.
MY PORTFOLIO
01

Gameplay Programmer
A short puzzle game where you escape the harsh reality of your adult self to solve puzzles with your childhood imagination. This game was developed with a team of seven in a span of four weeks.
02

AI Programmer
Silence is a sci-fi, stealth RPG where the player infiltrates and steals as much as they can from the wealthy. A production prototype that was developed by a team of seven over two weeks.
03

Enemy Designer, Programmer
Produced by Mango Mob for the GMTK 2022 game jam, Roll 'n' Die was enjoyed by reviewers and scored in the top 2.8% of all submissions, ranking within the top 200 of the over 6000 games produced by teams internationally.